Arc Raiders Dev: "We do analyze behavior, and match accordingly." This is the closest thing we have to confirmation that PvP rat goblins are cage matched while loot goblins can chill with each other.
arc raiders items has stated that their team analyses player behaviour when determining matches. It would seem that even your worst actions could have consequences.
Arc Raiders, the next big multiplayer hit for 2025. Battlefield 6 or Black Ops 7 are both doing very well but neither has the same level of excitement in its community as Embark Studios newest shooter. The social media presence of the game is part of the reason for its popularity. Players are shown looting and fighting each other instead of being bad people.
Embark still hasn't confirmed if past behavior will influence future matchmaking. That way, rapscallions and their ilk can be paired while the civilized group stays together. Robert Sammelin is the art director of Embark. In a recent interview with PC Gamer he said that matchmaking was "quite complex," and they do match players based on their behavior.
Obviously, it's not a big, obvious confirmation that shows how the gameplay works. Given how tightly Embark has held its secrets about its matchmaking, this is a fairly important detail.
Just remember that if you decide to steal my loot and take me down in Arc Raiders - even if you succeed - you could face a much bigger fish if Embark sets you up with other troublemakers.
There are enough monkeys to produce Shakespeare and there are enough gamers who will make exploits. Embark Studios was able to witness this as it observed millions of Arc Raiders gamers discover and spread methods for accessing loot areas normally blocked by keycards. This wasn't on the bingo card of the studio, as it turned out. And it wasn't even the only surprise.
Robert Sammelin said in an interview with PC Gamer: "There were quite a few surprises." There's only so much you can test internally. Also, your team may not be as excited about loot as the gamers who are most likely to want it. This is where our Arc Raiders' loot cheatsheet can be of help.
Sammelin explains that the other things are "more or less known," because they must constantly figure out ways to waterproof experiences and find ways of mitigating bugs, or any exploits that may cause general damage.
Sammelin says, "we tested and tried many things over the past years," but that seeing players "use the physicality" of a video game is "genuinely shocking." Sammelin describes the experience as "mostly wonderful" when observing how players expanded on and solved corner cases Embark had identified during testing.
Embark just fixed a slew of glitches deemed out of bounds. This was after the usual wallhacks stopped working (by supplying illegally accessed areas with flamethrowers). The arms race between anti-cheat and hackers is on: one backdoor closes and another opens.
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